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how to build a commander deck mtg Great (4 Steps) Building Your First Commander Deck
Description
Considering how many effects create these tokens, and how many noncreature spells you can run in this format where half your creature slots are actually equipment, those triggers can end up doing more than half your damage in a lot of games

Volcanic Island is the Red and Blue land

Then the turn after you played it, use that -3 ability and start the card draw

You can use this after a boardwipe to mess with your opponents top deck and ensure all they get is their early game creatures they no longer need

Decks that run only one or two colors can have more basic lands in their manabase than decks that run upwards of three colors

Instead of playing four copies of your combo piece in the main deck, you'll often play three and leave one in the sideboard
